Omega is not like other recording schools. We are a school that trains our students in the same, professional studios used by the clients of Omega Recording Studios, and those students receive the highest caliber of audio production education available. Our Programs are designed from the ground up to offer students the best training to become a professional in the Music, Television, Radio, and Video Game Industries.
Offering that professional, yet informal setting for our students is at the core of the recording school’s appeal and success. Omega’s professional working recording studios become the specially equipped classrooms for the workshops, lectures and hands-on training given by actual audio engineers who work regularly with world-renowned artists. Hands-on training is a vital component to each student’s success, so we make sure that each student receives ample time in the classroom and in the studios, honing their skills. What’s more, music legends have walked the halls and recorded here since 1968. Omega is a piece of music recording history and we invite you to join this elite club.
Audio Engineering for the Music Industry (11 courses, 750 Hours)
The Audio Engineering for the Music Industry Program provides training in every aspect of audio engineering for the music industry. It prepares students for careers as recording engineers, live sound engineers, record producers, and a wide variety of other music industry positions where thorough training in audio and an understanding of recording technology is essential. By utilizing all of the Component Programs this program provides students with the depth of knowledge and the wide variety of skills required for success in today’s music industry. Learn more.
Audio Engineering for Film and Television (9 Courses, 742 Hours)
The Audio Engineering for Film and Television program prepares students for careers as recording engineers in the television and motion picture industries. This program utilizes three of the Component programs (Recording Engineering and Studio Techniques; Electronic Music, Synthesizers and MIDI and Audio Production Techniques, which are described in detail on pages 10–14) to train students in the fundamental concepts and abilities shared by all areas of audio engineering. Students then receive an additional 120 hours of specialized education and training in the areas of engineering unique to the preparation of sound tracks for feature films and television programs. The result is a highly trained audio engineer, qualified in the very latest concepts and methods used throughout the movie industry. As an Audio Engineering for Film and Television student, you will receive hands-on training, using the actual equipment you will encounter in major movie and television studios through-out the world. Learn more.
The Comprehensive Recording Industry program (12 Courses, 900 Hours)
Each of the programs at The Omega Studios’ School has been carefully crafted to provide a clearly defined vocational objective. However, a highly motivated student desiring the strongest educational foundation for a career—and the greatest possible choice of jobs in audio recording and production—should seriously consider enrolling in all the programs offered by The Omega Studios’ School. We refer to this combination as The Comprehensive Recording Industry program.
The Comprehensive program combines the curricula of the Audio Engineering for the Music Industry and the Audio Engineering for Film and Television programs. It prepares students for careers as audio engineers in virtually any position in the music, motion picture or television industries. Learn more.
Applicants who have narrower career goals can take Component Programs separately or in combination in order to prepare for their own specific vocational objectives. All Component Programs include Personal and Career Skills training. If Component Programs are taken in combination, tuition may be adjusted so that you will pay just once for curriculum that is shared by multiple programs. If you are considering taking multiple Component Programs, please contact the Director of Admissions for tuition information.
Recording Engineering and Studio Techniques (5 Courses, 328 Hours)
Recording Engineering and Studio Techniques provides training in the concepts and skills of professional multi-track studio recording and mixing. Using a carefully crafted curriculum of lecture and hands-on training, this program establishes a solid foundation by teaching the scientific principles and concepts associated with sound and audio recording, and then applying these principles with hands-on activities in world class professional recording studios. The result is a thoroughly trained and exceptionally competent recording engineer, qualified to work in any professional studio, and capable of performing at the highest standards of the recording industry. Learn more.
Audio Production Techniques (4 Courses, 290 hours)
Audio Production Techniques educates students in the fundamental concepts and skills of multi-track analog and digital audio recording by borrowing the basic and intermediate sections from the Recording Engineering and Studio Techniques program. It then adds extensive education in advanced digital audio technology—including advanced, in-depth training in ProTools—and applies this knowledge and skill to the creation of recorded audio products through the recording, mixing, editing and manipulation of sonic elements in both the analog and digital domains. By establishing a strong foundation in the theories of sound and the techniques of professional recording, students gain valuable insight to the advanced skill set required in the modern day recording environment, which integrates both digital and analog technologies into one seamless system. This program prepares graduates for a wide variety of employment opportunities, including record production, audio production for radio, theater, commercial jingles, music beds, and a vast number of other areas that require basic recording skills along with advanced digital editing and manipulation of audio. Additionally, the linear and non-linear editing skills taught in this program will substantially enhance the employment status of studio recording engineers and live sound engineers. Learn more.
Sound Reinforcement for Live Performance (4 courses, 252 hours)
The Sound Reinforcement for Live Performance program prepares students for the great demand for the talents of skilled audio engineers wherever there are live performances and presentations, as in auditoriums, concert halls, churches, nightclubs, theme parks, sporting events, convention centers, cruise ships, resorts, music festivals and hotels. Delivering the full experience of a truly inspiring live performance to a listener just can’t be downloaded or automated. And with all the changes in the music industry, recording artists have rediscovered touring and live performance as activities vital to their livelihoods. As a result, engineers who are ready to take on the challenge of perfecting a mix under the glare of the stage lights are in serious demand. Learn more.
Electronic Music Synthesizers and MIDI (3 Courses, 220 hours)
Electronic Music Synthesizers and MIDI trains students in the computer based composition and production techniques that are prevalent throughout the music and audio industry today. “MIDI,” the acronym for Musical Instrument Digital Interface, is the technical standard for programming computers, and having them communicate with synthesizers and samplers to play music without live musicians. This technology is used for songwriting, beat production, sound for motion pictures, internet audio and club remixing. Composers today even demo complicated orchestral scores using desktop workstations and the sequencing and sound synthesis methods taught in the MIDI Program at the Omega Studios’ School. Learn more.
Music Business and Artist Management (3 Courses, 108 hours)
Essentials of Music Business and Artist Management educates students in the business practices, key legal concepts, and industry knowledge essential for building a successful career in music, recording or broadcasting. Learn more.